Starts out fun, loses steam quickly
The gameplay itself is fun and addictive early on, but it gets off track fast. Heres why:
1. Track tile prices rise quickly, limiting how quickly you can expand.
2. A lot of terrain requires iron tracks (awarded few and far between), so expansion is very slow. Sure, you can trade in wooden track tiles in on iron tiles, but it takes 5 wooden tiles to upgrade to 1 iron tile (slowing expansion further).
3. The fix is relatively simple--keep track tile prices low, or provide iron tiles more often.
MomkeyChow about
Train Conductor World